Course announcements

  • New events scheduled daily.
  • From Playgrounds to Protocols, discover, explore, and demonstrate how to use the fundamental building blocks of the Swift programming language. This 2-day course is designed to teach participants the basic concepts of Swift programming including syntax, logic, structures, functions, and patterns. This hands-on courses includes detailed explanations of language syntax, coding exercises, and review projects.

Goals

  • Learn how to use Xcode Playgrounds to write Swift code
  • Learn common programming patterns used in Swift
  • Learn keywords and vocabulary used by the Swift language

Audience

  • Application Consultant
  • Developer
  • Development Consultant
  • Solution Architect
  • Technology Consultant
  • Super/Key/Power User

Prerequisites

Essential

  • Knowledge of the Getting Started with iOS Development Videos
  • Knowledge about Basic Computer Programming Concepts
  • Getting started with iOS Development Videos . Start your app development journey by learning about the essential concepts, tools, and programs used to build amazing business apps.

Recommended

  • none

Content

  • Introducing Swift
    • Learn about the origin of Swift and some of its basic syntax.
  • Introducing Constants and Variables
    • Learn how to handle and store data using clearly defined types.
  • Introducing Operators
    • Learn how to use the basic mathematical operators.
  • Introducing Control Flow
    • Learn how to use logical operators to check conditions and control application flow by choosing which code will be executed.
  • Introducing Strings
    • Learn how to create and store text using the `String` type.
  • Introducing Functions
    • Learn how to declare functions with different parameters and return types, while gaining a better understanding of the importance of abstraction.
  • Introducing Structures
    • Learn how to create structures and you’ll discover how structures form the building blocks of your code.
  • Introducing Classes
    • Learn what makes classes different than structures and when to use classes instead of structures. You’ll also learn about inheritance, superclasses, and subclasses.
  • Introducing Optionals
    • Learn to use optionals to properly handle situations when data may or may not exist.
  • Introducing Collections
    • Learn about the various collection types available in Swift and how to choose the appropriate one for a program.
  • Introducing Loops
    • Learn how to create loops in Swift, control the conditions for looping, and specify when to stop.
  • Introducing Type Casting
    • Learn why some data can only be expressed using a broader type and how you can test for specific kinds of data before using it. Introducing Guard
    • Learn to handle invalid and special-case values up front, rather than weaving them throughout your programming logic.
  • Introducing Scope
    • Learn to write nicely structured code that’s easy to read.
  • Introducing Closures
    • Learn about the concept of closures, how to define them, how to use them as function arguments, and how to use some of the common functions that take closures
  • Introducing Enumerations
    • Learn where enumerations are commonly used, how to define and assign them, and how to work with enumerations using `switch` statements.
  • Introducing Extensions
    • Learn how to define an extension and why you should use them
  • Introducing Protocols
    • Learn what protocols are, when to use them, and how to write your own